For the third project in the Iron Hack UX/UI boot camp, I was challenged to develop a new feature for a mobile application of my choice. With this boot camp now halfway complete, the reality of working as a full-time UX/UI designer is taking clearer shape. The task of analyzing and editing already existing platforms would become a regular activity in such a role, so this would be a taste of what is to come.

For my project, I chose to revamp the Kindle mobile application. In a time when people are craving connection and seek it in technology, most…


For my first official project as a UX/UI design student at IronHack Miami, I had the pleasure of working on a design solution for a “wicked problem” with an amazing group of individuals. We were tasked with finding a way to “help museums and other public institutions bring people closer and fulfill their mission to preserve and activate cultural heritage in the 21st century?

In an age where digital entertainment and activities prevail, we were charged with the task of connecting people of the present with the people, places, and things of the past, present, and future. …


In an age of online learning, two very important things keep students going these days: coffee and online shopping. For my second project during the Iron Hack UXUI Boot Camp, two of my incredible classmates and I had the opportunity to merge the two.

My group — consisting of myself, Oscar Gonzalez, and Nathalie Benitah — were given the following brief to begin our process:

“Before COVID, many businesses were thriving due to the interaction they were having with customers during store working hours. Once the pandemic hit, businesses had to adapt and take a new approach towards acquiring new…


For this, the third challenge posed by the IronHack Bootcamp’s Prep-Work Curriculum, I step into the shoes of a world traveler searching for their next adventure. Among multiple travel search engines, such as TripAdvisor, SkyScanner, and Hopper, Kayak is the platform that this traveler will be using for this particular challenge.

For this project, I will be taking on the persona of someone in the “young” group, which encompasses 20 to 40-year-old people who plan their travels, often with friends, approximately one year in advance to accommodate saving, thorough planning, scheduling, and deliberating with their companions. I have the fortune…


In this second challenge, which encourages us to break down the user flow of a chosen application into a wireframe, I chose to work with the mobile application for Etsy. I will be demonstrating the flow of searching for an item then buying it. I frequently use this application, so I am familiar with the flow of searching, filtering, and purchasing that occurs for average users in the app. I believe that Etsy reinvented the way we consume products from small businesses, and it gives us access to greater customization in what customers purchase. …


City Mapper is a mobile application for travel planning and transportation identification. The application acts as a one-stop-shop that consolidates transportation information into one place. The goal of the app is to help people in urban areas find the quickest, cheapest, and most desirable transportation in their area that will get them from point A to point B. Transportation options include, but are not limited to, walking, biking, buses, railways, and private cars. Whether a person knows their way around town or is new to the area, City Mapper helps people identify the best travel options from wherever they are…

Samantha Davis

Part-Time Student in IronHack Miami’s UX/UI Program; Events and Entertainment Professional

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